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Creativity Meets Digital - Presentation & Panel

Wednesday, April 23, 2025 14:00
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Creativity Meets Digital - Presentation & Panel

Wednesday, April 23, 2025 14:00
Participar

Sobre

This learning activity explores the intersection of creative expression and digital innovation. It begins with a keynote from local creative entrepreneur Shaquil Maria, who shares his personal journey and insights into using digital tools like VR and NFTs to create and monetize art.

The second part features a panel discussion with local experts Eunice Cijntje and Ramses Petronia, moderated by Luis and Chandler. The conversation will cover the use of digital tools in creative industries, challenges around intellectual property, and strategies for monetization in the digital era.

Participants will gain real-world insights into how digital technologies can enhance creativity, protect original work, and help creators reach wider audiences—especially in island contexts. Interaction is encouraged through audience questions submitted via Padlet.

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Creativity Meets Digital - Presentation & Panel Obter esta medalha

Awarded for participating in the “Creativity Meets Digital – Charla & Panel” during Innovation Week 2025. The earner engaged in a session that explored how creatives use digital tools (VR, AI, NFTs) to innovate, protect their work, and grow audiences. They reflected on challenges and opportunities for digital creativity and gained insights from leading local creatives.
Tarefas
Tarefa n.º 1
Emitido pelo organizador ou através da leitura do código QR
Attend and participate in the session on Wednesday, April 23, 2025, from 14:00 to 16:30 at XCG 30.
✔ Participate fully in the keynote and panel
✔ Engage via Padlet or questions to the panel members

Competências

DIGCOMP
#Developing digital content
DIGCOMP
#Integrating and re-elaborating digital content
DIGCOMP
#Creatively using digital technology
ESCO
#analyse new business opportunities
Tecnologia e computadores
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Organizadores

Curaçao Innovation & Technology Institute (CITI)
A Badgecraft é a anfitriã desta plataforma e desenvolve-a em conjunto com as principais organizações educativas. O programa Erasmus+ da União Europeia concedeu um cofinanciamento para a construção da primeira versão desta plataforma. Contacto: support@badgecraft.eu.
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Cofinanciado pelo programa Erasmus+ da União Europeia
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