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This final activity brings the non-formal learning cycle to a close, focusing on youth leadership, public presentations, and capturing practical data to make the project design easy to repeat.
1. How the learning happens: Youth-Led Public Exhibitions
The project finishes with a live, virtual community opening. Instead of the youth workers presenting the world, the young creators take complete charge of the event.
- Young people act as expert tour guides, leading live walkthroughs for their peers.
- The young people act as hosts, presenting their spaces and celebrating their achievements in a safe, familiar environment.
2. Capturing Replicable Patterns
Following the exhibition, the local team reflects on the methods used throughout the project. By identifying what worked well—such as specific group agreements or building rules—the organisation captures replicable patterns that can be applied to future digital youth work projects.
