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Final Exhibition & Replicable Patterns

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Final Exhibition & Replicable Patterns

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This final activity brings the non-formal learning cycle to a close, focusing on youth leadership, public presentations, and capturing practical data to make the project design easy to repeat.

1. How the learning happens: Youth-Led Public Exhibitions
The project finishes with a live, virtual community opening. Instead of the youth workers presenting the world, the young creators take complete charge of the event.
  • Young people act as expert tour guides, leading live walkthroughs for their peers.
  • The young people act as hosts, presenting their spaces and celebrating their achievements in a safe, familiar environment.

2. Capturing Replicable Patterns
Following the exhibition, the local team reflects on the methods used throughout the project. By identifying what worked well—such as specific group agreements or building rules—the organisation captures replicable patterns that can be applied to future digital youth work projects.



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This badge is for young people who successfully showcase their virtual cultural space to an invited local audience. It shows that they can act as guides, explain their work in a secure environment, and reflect on their learning journey.
This badge is part of the international "Co-Creating International Youth Spaces in Roblox" approved by a qualified youth worker.
Tarefas
Tarefa n.º 1
Evidência verificada por: um organizador de atividades
What you need to do:
Step 1: Log into the private project server using the Roblox App for the local showcase event.
Step 2: Guide your peers through your team's custom space.
Step 3: Present the cultural story behind your builds and answer questions from your audience.
Step 4: Take part in the final evaluation session to share your thoughts on the project's success.
International e Intercultural
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Tempo para completar: 1 hora 30 minutos
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Cities of Learning Network

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Co-Creating International Youth Spaces in Roblox
Cities of Learning Network
Criado em Virtual Reality in Cities of Learning
A Badgecraft é a anfitriã desta plataforma e desenvolve-a em conjunto com as principais organizações educativas. O programa Erasmus+ da União Europeia concedeu um cofinanciamento para a construção da primeira versão desta plataforma. Contacto: support@badgecraft.eu.
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Cofinanciado pelo programa Erasmus+ da União Europeia
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