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Safeguarding, Ethics & Relationship Building

Deelnemen
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Safeguarding, Ethics & Relationship Building

Deelnemen

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This activity explores the social side of virtual worlds, using multiplayer games to practice digital ethics, group democracy, and constructive conflict resolution.

1. How the learning happens: Building Trust Through Play
Instead of just telling young people to cooperate, youth workers set up specific group challenges inside the game that literally cannot be solved alone.
  • Working Together to Succeed: Teams must share clues to solve puzzles or combine their building ideas to protect a structure from falling over.
  • The Learning Outcome: This turns an abstract idea like "teamwork" into a real, immediate experience. It helps international groups bond naturally before the main building phase starts.

2. Critical Thinking: Understanding the Digital Economy
Roblox is free to play, but it constantly pushes its own currency, Robux. Youth workers use this as a real-life classroom for media literacy and consumer awareness.
  • Spotting the Traps: Workers lead informal chats helping young people look critically at how the game is designed to keep them playing longer, and how virtual items (like avatar outfits or skins) are marketed to encourage spending real money.

3. Group Democracy: Co-Authoring a Safer Space
Before opening any design tools, the international groups meet to debate and decide on their own community rules, creating a shared Safer Space agreement.

The Democratic Process: Because this project follows an open youth work model where new young people can drop in at any time, the rules must be kept simple, transparent, and easy for the youth to explain to each other.

If a rule is broken, staff don't just hand out bans. They use a constructive four-step process to handle disruptions calmly and educationally:
  • Identify - Quick check in regarding the disruptive behavior
  • Isolate - Pause their building permissions temporarily to cool down
  • Engage - Have a private 1-on-1 chat to discuss what happened
  • Restore - Welcome the learner back into the team workspace


Ontvang een activiteitenbadge

Cultural Space Designer Behaal deze badge

Badge informatieAanbevelingen
This badge is for young people who actively participate in planning the shared virtual world. It shows that they can work with an international team to brainstorm ideas, decide which local cultural stories to highlight, and help create the online behavior rules (Netiquette) for the project.This badge is part of the international "Co-Creating International Youth Spaces in Roblox" and has been individually reviewed, verified, and approved by a qualified youth worker.
Taken
Taak nr.1
Bewijs bevestigd door: één activiteitenorganisator
What you need to do:
Step 1: Participate in the team discussion to select a local landmark, historical event, or cultural story to build in the next phase.
Step 2: Help create a simple sketch, floor plan, or mindmap showing how your team's virtual space should look.
Step 3: Contribute at least two ideas or rules to the shared international agreement for safe and respectful online behaviour.
Step 4: Contribute with ideas to the shared international agreement for safe and respectful online behaviour.

Internationaal en intercultureel
Toegevoegd aan playlist (1)
Tijd om te voltooien: 1 uur 30 minuten
Delen:

Organisatoren

Cities of Learning Network

Badge-uitgever erkend met

Gebruikt in playlists

Co-Creating International Youth Spaces in Roblox
Cities of Learning Network
Gemaakt op Virtual Reality in Cities of Learning
Awero host dit platform en ontwikkelt het samen met toonaangevende educatieve organisaties. Het programma Erasmus+ van de Europese Unie heeft cofinanciering verleend voor de bouw van de eerste versie van dit platform. Neem contact op met support@awero.org.
Platform
Wijzigen in een andere taal:
Mede gefinancierd door het Erasmus+ programma van de Europese Unie
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